blog.x-e.ro / flash: page 3 of 25
so for anyone who dousnt know, the demoscene is a community of programmers, artists, and musicians, who come together and create amazing graphic visualizations for or coupled by music. (mr.doob explains) at this years assemby07 the evoflash team of bombsquad went crazy! their demo, entitled ADHDTV is amazing. They combine realtime fluid dynamics, with 3D computational physics, enviorment mapping, raycasting, phong shading, dynamic lighting, and shadowing... now that's some sexy math!
watch the demo online or download it from Read: evoFlash/bombsquad blowup the demoscene »
games :: font featured in a video game
my font, graffonti, has been featured in a new flash and papervision3D skateboarding game called kickflip. the game was designed and programmed by ugur ister (aka tom samson) co-founder of stimunationgames for the wrigley's candystand site.
click here to play kickflip
my latest papervision3d project was a revamp of the video cube. this time around the rotation of the cube is static, not mouse driven, also i added some new filtering, and a different method of using a video texture that doesn’t throw an error message. the flv is from the best cartoon ever lupin the 3rd. this episode is called "buns, guns, and fun in the sun"
and here's the code:
as3 :: papervision3D coverflow & spikey ball
the first version of this demo is lost to time. but i eventually made a cooler one. the coverflow is a popular ui/ux element allowing you to navigate images in 3d space. i made an mp3 player version that incorporates the spikey ball effect.
view the demo / checkout the code
here a nice little one liner. this function returns a random number between a user supplied range.
function randomizer (low:Number, high:Number):Number {
return Math.floor(low + (Math.random() * (high-low)));
}
example useage, will return a number between 5 - 50.
var x:Number = randomizer(5, 50);
today john grden of rockonflash.com has release his new papervision3D component.
this plugin for the flash cs3 ide allows you to...
- render and edit your 3d objects in Flash IDE at design time!
- it supports multiple material types
- you can create scenes and cameras
- management of resizing / centering of a papervision3D scene
- dynamic masking to constrain the viewable area to set bounds
- full api and access to scene, camera, and objects to code around
- automatically loads materials via collada file
- modification of rotation, camera zoom, camera focus, cameraZ
demos :: papervision3D torus knot demo
so i had the chance this weekend to create a few 3D models and export their geometry into papervision3D primitives. so i decided to create a demo, using both my as3 torusKnot primitives and the new flex accordion component. about the time i finished my demo i decided to re-sync my pv3d folder with the svn. at that exact same moment their was a slip-up. somehow one of the new dev materials got leaked into the public svn. the new material features dynamic lighting! so i decided to hack it into my new demo. so enjoy my custom primitive shadedColorMaterial demo created in flex3.