blog.x-e.ro / page 12 of 157 graffonti upz in kickflip : font featured in a video game
games :: font featured in a video game
my font, graffonti, has been featured in a new flash and papervision3D skateboarding game called kickflip. the game was designed and programmed by ugur ister (aka tom samson) co-founder of stimunationgames for the wrigley's candystand site.
click here to play kickflip
as3 :: papervision3D coverflow & spikey ball
the first version of this demo is lost to time. but i eventually made a cooler one. the coverflow is a popular ui/ux element allowing you to navigate images in 3d space. i made an mp3 player version that incorporates the spikey ball effect.
view the demo / checkout the code
my latest papervision3d project was a revamp of the video cube. this time around the rotation of the cube is static, not mouse driven, also i added some new filtering, and a different method of using a video texture that doesn’t throw an error message. the flv is from the best cartoon ever lupin the 3rd. this episode is called "buns, guns, and fun in the sun"
and here's the code:
actionscript3 randomizer : one line function
here a nice little one liner. this function returns a random number between a user supplied range.
function randomizer (low:Number, high:Number):Number {
return Math.floor(low + (Math.random() * (high-low)));
}
example useage, will return a number between 5 - 50.
var x:Number = randomizer(5, 50);
life :: i touched the stanley cup
on thursday will calls me up and says...
the nhl draft is this weekend in columbus ohio.
you and nina are coming with me, i already have tickets.
weird willy
...and it was on.
the new area for the blue jackets was really nice! i cant wait until pittsburgh has a new arena. so after our 2 hour drive we arrived in columbus. amazingly i was able to park in the arena lot, right by the entrance...
today john grden of rockonflash.com has release his new papervision3D component.
this plugin for the flash cs3 ide allows you to...
- render and edit your 3d objects in Flash IDE at design time!
- it supports multiple material types
- you can create scenes and cameras
- management of resizing / centering of a papervision3D scene
- dynamic masking to constrain the viewable area to set bounds
- full api and access to scene, camera, and objects to code around
- automatically loads materials via collada file
- modification of rotation, camera zoom, camera focus, cameraZ
so my parents, nina, and i went to the rock & roll hall of fame in cleveland ohio. my dad had a few vacation days, so he wanted to take a trip. i have been to the hall a few times prior, but they have such a flux of different memorabilia... so it’s never the same place. this time the featured exhibits were the doors, the clash, and warped tour. the clash exhibit had a ton of old outfits the band wore, along with old instruments, tour photos, and flyers.